Official documentation and usage manual for the Eternity Works project. Eternity Works is a game creation platform focusing on iteration speed and ease-of-use, while never sacrificing performance or end product fidelity.
It is developed by and primarily for Clouds of Eternity, and is currently not publicly available.
Details
- Current Version: 0.214 (Pre-Alpha)
- Current Available Platforms: Windows
- Language: C++ (Linxc dialect), C# (Scripting)
- Currently Supported Modules: AI, Animation, Assets, Audio2, Components, Graphics, Input, IO, Localization, Mods, Particles, Physics, Player, Renderer, Tilesets, UI
- Dependencies: GLFW, Volk, Vulkan, LGFX, Astral.Core, Zlib, libmysofa, dotnet, assimp, sokol_audio, stb_image
Guide
- Download and Install (Contact @Linx145)
- Getting Started with the Editor
- Scripting Logic Basics