Tilemap
Fields
handle | |
renderIn |
Properties
tintColor | |
material |
Functions
GetAllChunks() | |
GetTilesetIDMap() | |
GetChunk(Point point) | |
GetOrInsertChunk(Point point) | |
GetTilesetFromLocalID(uint localID) | |
GetLocalIDFromTileset(Tileset tileset) | |
GetOrInsertTileset(Tileset tileset) | |
InsertTileNow(int globalTileCoordsX, int globalTileCoordsY, Tileset tileset, ushort tileID, uint worldID) | |
HasVoidTile(Vector2 at) | |
RemoveVoidTile(Vector2 at) | |
RemoveVoidTileByIndex(int index) | |
AddVoidTile(Tileset tileset, ushort tileID, Box area) | |
AddVoidTileDirect(VoidTile tile) | |
GetAllVoidTiles() | |
ClearVoidTiles() |
Static Functions
UpdateTileAttachedEntitiesNative(uint worldID, IntPtr tilePtr, IntPtr tileset, int globalTileCoordsX, int globalTileCoordsY) | |
UpdateTileAttachedEntities(uint worldID, Tile* tilePtr, Tileset tileset, int globalTileCoordsX, int globalTileCoordsY) | |
Render(Transform& transform, Tilemap& tilemap) |