Center() |
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GetRotatedBounds(float sin, float cos, Vector2 pivot, Vector2 scale) |
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GetAsVertices(Span array) |
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GetAsVerticesRotated(Span array, float sin, float cos, Vector2 pivot, Vector2 scale) |
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GetAsVerticesRotated(Span array, float rotation, Vector2 pivot, Vector2 scale) |
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GetTransformedBounds(Matrix4x4 matrix) |
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RentAsVertices() |
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RentAsVerticesRotated(float sin, float cos, Vector2 pivot) |
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RentAsVerticesRotated(float rotation, Vector2 pivot) |
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ToRectangle() |
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Contains(float x, float y) |
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Contains(Vector2 value) |
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Contains(Point value) |
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Contains(Box value) |
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Intersects(Rectangle r2) |
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Intersects(Box r2) |
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Inflate(float x, float y) |
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Perimeter() |
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SurfaceArea() |
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Union(Box value2) |
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FurthestPoint(Vector2 direction) |
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