Soundbank
Fields
handle |
Properties
name | |
ID |
Functions
SaveMetadata(string filePath) | |
GetSound(string eventName, float initialVolume, float initialPitch) | |
PlayEvent(string eventName, float initialVolume, float initialPitch, float pan) | |
PlayAttached(string eventName, Vector3 position, uint worldID, float initialVolume, float initialPitch, Entity attachedTo) |