Input

Functions

Static Functions

IsKeyDown(Keys key)
IsKeyPressed(Keys key)
IsKeyReleased(Keys key)
IsMouseDown(MouseButtons button)
IsMousePressed(MouseButtons button)
IsMouseReleased(MouseButtons button)
AwaitInputChar()
SimulateMousePress(MouseButtons button)
SimulateMouseRelease(MouseButtons button)
SetMousePosition(Vector2 position)
ControllerIsConnected(uint controllerID)
ControllerGetLeftStickAxis(uint controllerID)
ControllerGetRightStickAxis(uint controllerID)
ControllerGetL2DownAmount(uint controllerID)
ControllerGetR2DownAmount(uint controllerID)
ControllerIsL2Down(uint controllerID)
ControllerIsR2Down(uint controllerID)
ControllerIsL2Pressed(uint controllerID)
ControllerIsR2Pressed(uint controllerID)
ControllerIsL2Released(uint controllerID)
ControllerIsR2Released(uint controllerID)
ControllerIsButtonDown(uint controllerID, ControllerButtons button)
ControllerIsButtonPressed(uint controllerID, ControllerButtons button)
ControllerIsButtonReleased(uint controllerID, ControllerButtons button)